Hello! I am Kevman599, I am currently making a martial arts game, and I ran into a problem, I need the arms to be crossed for a animation Like what this man is doing, but the arms are not long enough, is there anyway I could extend the arms on people in my game, and rigs for my animation?
You can try Rthro since it has more extended / expanded limbs.
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Yeah you can create a new character with custom proprieties
How would I go on about doing that?
I was searching the script, here it is
-- Stop automatic spawning so it can be done in the "PlayerAdded" callback
game.Players.CharacterAutoLoads = false
local function onPlayerAdded(player)
-- Create a HumanoidDescription
local humanoidDescription = Instance.new("HumanoidDescription")
humanoidDescription.HatAccessory = "2551510151,2535600138"
humanoidDescription.BodyTypeScale = 0.1
humanoidDescription.ClimbAnimation = 619521311
humanoidDescription.Face = 86487700
humanoidDescription.GraphicTShirt = 1711661
humanoidDescription.HeadColor = Color3.new(0, 1, 0)
-- Humanoid Scale Proportions
humanoidDescription.HeightScale = 1.5
humanoidDescription.WidthScale = 1
humanoidDescription.DepthScale = 1
-- Spawn character with the HumanoidDescription
player:LoadCharacterWithHumanoidDescription(humanoidDescription)
end
-- Connect "PlayerAdded" event to "onPlayerAdded()" function
game.Players.PlayerAdded:Connect(onPlayerAdded)
As you can see you can customize almost everything
i’m not sure 100% if you can change the arms/legs lenght try it with some tests, you will found all parameters on Humanoid and the original sizes
Also try searching somewhere about changing the HumanoidDescriptions or Player Parts Proportions, something like that
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Did it work good? I saw the solution mark, but i’m not sure if is what you needed
Yes, it was very helpful, thank you, sometimes I forget to respond.
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