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I want to allow users to submit, and retrieve text content to/from a datastore that is not done through the standard Roblox chatbox. (Using my own GUI elements) I want the content to be limited by the rules of the 17+ experience guidelines. I currently know that “TextService:FilterStringAsync()” is the standard way to filter text content to achieve the goal, however it’s too restrictive relative to what can be said in the standard Roblox chat GUI.
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It is not clear to me that there is way to use “TextService:FilterStringAsync()” in such a way that it adjusts to the 17+ experience guidelines. Is this automatically detected by the 17+ settings related to the experience the code sits in? Has Roblox not created this functionality yet? Is there another endpoint I need to use?
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I’ve not seen any documentation in the “TextService” page, nor in the community guidelines which answers this question.
Anyone know if this endpoint has been updated to account automatically for 17+ experiences?
Testing it in a game I just created, yes, it does assuming your game has enabled strong language.
Left is pre-filter, right is post-filter. Censored so I don’t get punished but I’m sure you can imagine what curse word starts with S and ends with T.
function script.Parent.RemoteFunction.OnServerInvoke(p, t)
return game:GetService('TextService'):FilterStringAsync(t, p.UserId, Enum.TextFilterContext.PublicChat):GetChatForUserAsync(p.UserId)
end
Great, I’ll go create a request for them to update the documentation to indicate it detects and auto-updates according to the game’s 17+ settings. Thank you!
FYI I don’t have high enough forum permissions to request documentation changes - can’t post on those forums - if anyone else comes along and wants to take that task.
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