How would I go by finding an air pocket?
I am making a captions system. Right now it just points to the location of the sound. I want it to point to the location of the closest airpocket to that sound. The only thing I can think how to do is is by using PathfindingService?
SFX is the caption text so like Door Opening or Slapping Ruler
This is the game if anyone wants to see how it currently works: CaseOh's Basics - Roblox
To access it type :captions in the chat, and most sounds should work (excluding the most important one - CaseOh slapping ruler sound, because that would make it too op because it goes straight to his location)