local gamepassId = "20537086" -- Specify your gamepass ID here
local remote = game.ReplicatedStorage:FindFirstChild("BucksR")
-- Create TextButton
local button = script.Parent
-- Function to handle button click
local function onButtonClicked()
-- Check if player already owns the gamepass
game:GetService("MarketplaceService"):PromptGamePassPurchase(game.Players.LocalPlayer, tonumber(gamepassId))
end
-- Connect button click event
button.MouseButton1Click:Connect(onButtonClicked)
-- Handle gamepass purchase finished event
game:GetService("MarketplaceService").PromptGamePassPurchaseFinished:Connect(function(player, pass_id, was_purchased)
if was_purchased then
-- Create the frame and list layout once
local screengui = Instance.new("ScreenGui")
screengui.Parent = script.Parent.Parent
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 200, 0, 300)
frame.Position = UDim2.new(0.472, 0, 0.468, 0)
frame.BackgroundTransparency = 0.5
frame.BackgroundColor3 = Color3.new(0, 0, 0)
frame.Parent = screengui
local listLayout = Instance.new("UIListLayout")
listLayout.Parent = frame
listLayout.Padding = UDim.new(0, 5)
listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
listLayout.VerticalAlignment = Enum.VerticalAlignment.Top
-- Function to update player list
local function onPlayerNameClicked(playerName)
remote:FireServer(playerName)
-- Fire the remote event with the player's name
print(playerName)
end
-- Display player names in separate TextButtons
local players = game:GetService("Players"):GetPlayers()
for _, player in ipairs(players) do
local nameLabel = Instance.new("TextButton")
nameLabel.Size = UDim2.new(1, 0, 0, 20)
nameLabel.BackgroundTransparency = 1
nameLabel.TextColor3 = Color3.new(1, 1, 1)
nameLabel.TextSize = 14
nameLabel.Text = player.Name
nameLabel.Parent = frame
nameLabel.MouseButton1Click:Connect(function()
onPlayerNameClicked(player.Name)
nameLabel.Parent:Destroy()
return
end)
end
end
end)
local remote = game.ReplicatedStorage:WaitForChild("BucksR")
remote.OnServerEvent:Connect(function(name)
print("RECEIVED")
local nameofplayer = name
local player = game:GetService("Players"):FindFirstChild(name)
if player then
player.leaderstats.Bucks.Value += 100
print("receive bucks")
else
print("no player bro")
end
end)
prints “no player bro”
is there any issue in my code or am i not doing something right? its like a donate script and i need help