Hi all. I’m trying to make a crystal GUI which works alongside Region3 to determine whether someone has found a crystal or not. I’ve got the region3 part down pat, but I have these “Mystery” crystal images which act as placeholders for the crystal images which will appear when they get found (using region3).
Now, when a player “finds” a crystal by entering that crystals region3 area, I want the “Mystery” crystal image’s visibility to turn to false (or be deleted). Then I’d like this vacant space where the mystery image used to be to be filled with the image of the crystal, by making the crystal image visible.
“Crystal” is the mystery image - “Crystal found” is the real image of the crystal…
The thing is, I have many of these different images, and I don’t know how to get the “mystery” image that is connected to the certain crystal image, and delete it.
Help would be greatly appreciated, thankyou.
PS: Apologies for the long post.