Maybe I’ve been up too late coding and my brain is fried but my brain no work right now I guess.
LocalScript
Camera:FireServer(Player, PassportCam)
ServerScript
Camera.OnServerEvent:Connect(function(Player, Camera)
zoomTo:FireClient(Player, "zoomto" , Camera)
end)
PassportCam is a location of a part referenced in both the localscript and serverscript.
But that data isn’t being sent through as it prints nil.