In short, I want to fix my animations not playing when I enable streaming enabled, when it’s disabled my animations work fine, but when it’s enabled it’s the opposite.
I’ve tried adding a task.wait(1) before the animation plays although that still doesn’t work.
I’m using Ruixey’s Tycoon Kit, so it could be a possible mistake in the kit.
This is the link to my game if you want to check it out yourself
From what i’ve seen I think the problem from my side was that the Kit i was using was not up to date, so it caused the problem, but it could also be a problem with what you said
Ahh okay. Yeah it doesn’t seem to be just movement. I changed the enum to action and the movement animation still did not work, so I do not know where to go from here.
No, I’m not using any kits. I created a client side animation system for my zombies. All of their animations work on streaming enabled except for the movement animation…