How to fix mesh's texture

Hey, I have a mesh here but sometimes it shows like lots of triangles, is there a way to fix it?
image

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can i see the mesh texture so i can compare it

There’s no texture for it, I’ve used many parts in studio and then union most of them, then exported & imported it back to studio until it was one mesh. I’m brick color from the properties tab…

using unions with complicated objects may add alot of triangles
what you can do is import it to blender and edit it and then export it back to studio

and you should change the title name if you added no texture then the problem is with the mesh itself you can go to View < WireFrameRendering to see how the mesh is made

and having all those unnecessary triangles is unoptimized

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