As the title suggests, I need help with fixing the ragdoll on the NPC after a cutscene plays.
https://i.gyazo.com/b1db4dfb82467fa50f389811157d4d2d.mp4
Maybe you can reset the orientation of the dummy, and teleport it 2 studs off the ground using a Vector3.new so it doesn’t glitch out in the ground?
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Nope, the dummy starts glitching after they touch the ground.
Alright, I finally fixed it. This happens right after I unanchored the HumanoidRootPart. So the solution is just to not anchor the HumanoidRootPart
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