Recently I’ve noticed that roblox has a strange issue with clothing and decals being that if you move your camera far enough they will become extremely pixelated. This also happens when the texture is changed. On paper it doesn’t seem like to big of an issue but when you are constantly changing face textures for an animation it completely ruins how the characters looks, and it takes a good chunk of time to go back to normal.
Example:
I’ve never had this happen to me before so if anybody could tell me if I toggled some setting on accident or if this is just a new thing with studio that would be great.