Recently I have been trying to re-learn Roblox smooth terrain. Even though it lacks quite a bit of features and stuff, it’s still useful. I have recently been having issues while trying to make larger scaled smooth terrain maps. This particular one that I generated for this example is 1500x1500. When ever I move a bit far from the terrain, the grass seems to disappear, the rocks become jagged and whole lotta ugly things happen. It becomes and eye sore and I feel as if though I made an ugly terrain. I go into fix the area and viola, the terrain magically renders again. I was wondering if there was a way to fix this rendering issue, all my graphics settings are set to 21 (highest).
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In studio settings you can customise your render distance, otherwise studio sometimes does this to stabilise lag.
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Alright thanks, I guess I’ll have to live with it for now.
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