Im lazy so I just took the script from Roblox Classic Sword and added it to my swords. But as you can see my swords rotate why is that. I have handles all in right place when I played without the scripts. How can I fix that? I think it has to do with the code. thanks. https://youtu.be/uJC2UefXzo0
This is an issue with the ToolGrip I think. You’ll have to manually edit the script for each tool because it probably tries to change the ToolGrip itself, including the “idle” grip.
So maybe Ill just copy the same grip from the classic sword
And nope that did nothing, I dont think it has to be grip
I think the issue is that it is using the same grip as the original foil / sword it was meant for. You need to configure it with a different one.
Ive been trying it but every switch goes to the same place. It most me in the script, since the grip isent doing anything
oh wait now its doing something
So I found in the script it sets the grips thats why I was having the issue, I just have to change thows to what I want.
Hey, just wondering. How did you solve this issue? Also, How did you configure the sword?
Yes, I had to make my own script with my own animations since the basic sword script auto sets up its rotation. You can try messing around with it but I found it was quite difficult to get the rotation. You can also try changing the Tool.Grip around and try messing around with that. Hope this helps
Ah dang, alright. Thanks for this update! I wanted to use the ClassicSword’s presets in regards to animation and attack damage but if it really comes down to it, Ill make my own script and animation as well.