How to fix text size

Hi,
I have buttons that consist of a model containing a part called “Head” and a humanoid. This causes the model name to be displayed above the part. I can’t seem to make a new one of these, but only have it by duplicating the old ones. If I change the name from Head, the floating text disappears.

Problem: The problem I’m facing is that when players walk up to the part, the text size auto adjusts. The problem with this is that the text gets very small for players on mobile, and I’m looking for a way to make the text stop getting smaller when you get closer.
All help is appreciated, ty

1 Like

UITextSizeConstraint

Hey,
Thanks for the reply. It’s not a descendant of any gui object classes, but comes from the aforementioned humanoid.
For reference:

Screenshot 2023-07-29 at 20.41.54
Screenshot 2023-07-29 at 20.42.15

It’s not possible to prevent that with humanoid display names.

Yes, here are the only properties you can change when it comes to the humanoid’s name display.

However, you can have a BillboardGui (with a TextLabel inside it) above your red button. You can mess with it, and customize how it behaves way more when compared to the humanoid’s name display. I hope this helps :wink: