How to fix Texture Overlapping?


I’ve made a tree in blender like this.

image
But after I loaded it to studio, leaves’ textures look overlapped.
How can I fix this problem?

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Can you check the properties of the model’s texture in blender, make sure its alpha clip not opaque.

In Roblox Studio, after u insert the mesh, change texture to that texture, transparency to 0.02, add a “surface appearance” to the mesh, change “color map” to your texture. Then the most important part: change “AlphaMode” from “Overlay” to “Transparency”.

Sorry my bad at english

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Thx for your answer. I solved it.

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