I’m working on something, and now this ugly masterpiece showed up…
How can i fix that the lighting on the wall does not act up like it does now? I’ve tried multiple Lighting settings, tried it as a union and a normal part, none of it works.
Help? Currently on ‘Shadowmap’. Only using ‘Compatible’ mode fixes it, but that’s ugly. Help?
Change the lighting settings, try using shadow map, and turn on global shadows. Also double check if there are parts with gaps or disabled castshadows.
If it doesn’t work, try using other lighting map, just change some properties in lighting until it’s gone.