original cords
script:
elseif #spawnfolder4:GetChildren() > 1 and #spawnfolder2:GetChildren() < 1 and #spawnfolder3:GetChildren() < 1 and #spawnFolder:GetChildren() < 1 then do
game:GetService("ReplicatedStorage"):WaitForChild("yellow"):FireAllClients()
game.Workspace.Part.Position += Vector3.new(-81, -157.5, -71.5)
game.ServerScriptService.lose.Enabled = false
model:remove()
local teams = game:GetService("Teams"):GetChildren()
game.Players.PlayerAdded:Connect(function(player)
for i,player in pairs(game.Players:GetPlayers()) do
if player then
local randomteam = teams[math.random(1, 4)]
player.Team = randomteam
end
end
end)
wait()
wait(5)
model = backup:clone()
model.Parent = game.Workspace
model:makeJoints()
game.ServerScriptService.lose.Enabled = true