How to fix this meshpart?

Hello! How can I fix this meshpart?

It should looks clean, like this:


(Can’t union it before exporting to .obj, unioning deforms the curves)

Looks like it has to do something with how the mesh is structured. Can you show us the wireframe version of the mesh?

Just to cover all bases, can you check if there’s a texture in the TextureID property of the MeshPart - even if you didn’t add one, there’s a known Studio bug that inserts a random stud texture onto some uploaded MeshParts.

If there is a texture, remove it and it’ll be fixed. If there isn’t a texture, please provide a wireframe like ItsKoiske asked :slight_smile:

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