How to fix transparent clipping issue?

I’m trying to make an object that is transparent under an object that’s transparent as well. The problem is that the visual of the block glitches when you move at certain camera angles


Is there ANYWAY to combat this? I don’t want to change the material, as I want the reflection of the foil.

Could you please elaborate? Something similar normally happens when two parts are inside one another, and that can be solved by slightly reducing the size of the inner part.

How exactly are the two parts positioned in your case?

EDIT: Thank you, I understand now, some sort of rendering issue. I thought the bridge consisted of two parts with different opacities.

EDIT 2:

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Transparent Part 1 is the foil material. (labeled)
Transparent Part 2 is the ocean (with textures) (labeled)

Part 1 is glitching from the transparency of the part below (ocean)

You could change the top to the glass material. That’s all as far as I can suggest.

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