How to fix value not find but the value is in the player backpack

Backpack is not a valid member of Model “Workspace.Player2”

how to fix that the value is find in player backpack but the script cant find the value

– i try this script–
enemy.Backpack.Value.UsingMove.Value = false

I can’t understand whatcha saying, neither what you’re trying to achieve.

the output said Backpack is not a valid member of Model “Workspace.Player2”

and i want to fix it and i use this script

enemy.Backpack.Value.UsingMove.Value = false

You did not specify what is the enemy nor the value. Example:

local enemy

-- your code to set up the enemy players here
enemy = game:GetService("Players").PATH_TO_THE_PLAYERS
local value = enemy.Backpack.Value.UsingMove.Value = false
-- your code here
local Hitbox = script.Hitbox:Clone()
Hitbox.Parent = game.Workspace
Hitbox.CFrame = char.PrimaryPart.CFrame * CFrame.new(0,0,Hitbox.Size.Z/2 * -1)
Debris:AddItem(Hitbox,.3)
local Connection 
Connection = Hitbox.Touched:Connect(function(hitpart)	
	if not hitpart:IsDescendantOf(char) then
		if hitpart.Parent:FindFirstChild("Humanoid") then
			local enemy = hitpart.Parent

enemy.Backpack.Value.UsingMove.Value = false

Can you show me the output so I can see the error?

image

Ah I see.

The “Backpack” item is inside the player in the player service, not in workspace. A random example could be:

WRONG WAY:

workspace.achdef.Backpack -- this would error

CORRECT WAY:

game:GetService("Players").achdef.Backpack -- this is only a example

so what should i change? and how i change?

I edited my post. The correct way should work, except that you replace achdef by the enemies players.

image

local enemyss = game:GetService("Players")
				local enemys = enemyss.Backpack
local enemyss = game:GetService("Players")
enemyss = enemyss.Backpack
local Player = "Player2" -- This is the player that I am reffering to, in this case "Player2" is his username

local PlayerService = game:GetService("Players")

print(PlayerService:WaitForChild(Player).Backpack.Name) -- The backpack is located inside of "Players.Player2", not "Workspace.Player2"