Is there a way to force equip tools from the Server side? I’m making a game where you can’t hide your tool by putting it in your backpack. I know you can do so locally, but I’m afraid exploiters might delete that local script and hide their tool.
You could just call this function, and if you wanted to maybe you could loop through all the Players as well so that it forcefully each shows you what Tool they currently have in their inventory (You can only pick 1 though)
for _, Plr in pairs(game.Players:GetPlayers()) do local Char = Plr.Character local Backpack = Plr:WaitForChild("Backpack") if Char and Char:FindFirstChild("Humanoid") then for _, Object in pairs(Backpack:GetChildren()) do if Object:IsA("Tool") then print(Object) Char.Humanoid:EquipTool(Object) wait(1) end end end end
This is just a suggestion though, you don’t have to do it if you don’t wanna