I have this game on roblox called “Caleum mountain resort”. It uses some super large meshes that make the mountains be visible. However, players dont collide with them, and if you want to build something underground… you can’t without the mesh clipping trough. Is there a way to generate terrain like this? i tried the infinite terrain pluggin, but it only generates terrain horizontally with small mountains, and the terrain is just a thin layer. This is what the game looks like, and what i would like to achieve using terrain:
if the terrain option is not possible, is there any other alternative to make people able to collide with the mountains themselves? i did place actual meshparts where players would roam, but it does not really do the job on bigger areas