How do you get a reflective material like this? I have tried using Glass and messing with the reflectivity except that doesn’t work. this is from another game and trying to get it to look the exact same. Any ideas?
That looks like smooth plastic with the reflectivity property raised.
tried that, didnt work i think its just a some sort of texture or possibly a mesh?
have you tried making your own reflective PBR mesh and using the future lighting in game?
Take this and adjust the color
I tested this, it has no reflection. Am I supposed to do something else such as future lighting?
Make sure future lighting is set first in the properties tab. If still no luck, go into your studio render settings and check the quality level and set it to level 21 if it currently on auto or anything else. Make sure to restart studio afterwards. If still no luck, try a different graphics renderer located by the edit levels. I’m no expert on graphic renderers so take that as a last resort for now.
do you have any pictures of you getting it to work successfully?
thanks
Every single one of my showcases use it
↑↑↑ Check any showcase listed above