Lets say the players wearing 2 hairs or more or just one. I wanna make sure I can find all of them and change it to my liking. I’ve tried getdescendants and an i,v pairs but I just have no clue at this point.
Theres also no devforum post of someone asking this.
Hair accessories will have a HairAttachment in their Handle, so check for that and you have a hair accessory.
for _, accessory in ipairs(humanoid:GetAccessories()) do
local is_hair = accessory.Handle:FindFirstChild("HairAttachment") ~= nil
if is_hair then
-- you are working with hair
end
end