So i was wondering how i can create advanced trajectories for projectiles. So instead of going straight with an arc (because the projectile has gravity), doing more advanced
such as:
formula:
So i was wondering if i can make a projectile that follows the above formula like trajectory. (so it goes up, down, up, down, while still going in the same direction.)
Is this also possible in 3d space? As in that the projectile changes trajectories, from all axes.
Basicly i want to know how i can create some advanced projectile tractories.
I’ll go to sleep now so i will only react after a few hours.