Whenever I try to switch the collision fidelity of a mesh, it freezes studio. How do I prevent this?
4 Likes
Wait until it unfreezes, there’s no other way.
1 Like
Forgot to update, oops! I forgot I even had this post up . Anyway I found a solution may or may not have helped me. Turns out that splitting the mesh in blender itself might work.
Ahaha, it’s okay. But I’ve got a question. Wouldn’t splitting up the mesh lead to the same amount of time overall?
I dunno, it did work for me altho it was imported as one singular mesh in studio. Maybe Roblox unifies it?
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.