Whats the best way to get a characters velocity?
I know two methods, what is the best way to achieve this?
- HumanoidRootPart.AssemblyLinearVelocity.Magnitude
- HumanoidRootPart:GetVelocityAtPosition(HumanoidRootPart:Position)
- Any better ways?
Whats the best way to get a characters velocity?
I know two methods, what is the best way to achieve this?
Both return Velocities, Both return the same thing except one of them returns the Velocity based on its Position, But one is basically more accurate than the other.
line 7 = AssemblyLinearVelocity.Magnitude
line 8 = :GetVelocityAtPosition.Magnitude
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However, this just could be the times that they fired
However, it would be a lot faster to just get it from the character property than using the function