How do i get color from blender into roblox studio
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Save the color UV map as a image (i dont know how but search up tutorials), upload both meshes and the image to Roblox, then apply the image as the texture of your mesh in Studio.
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Oh, easy, just export the blend file as stl, then import using the toolbox in rbx studio
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You can just upload the colors as a .png into roblox decals, then under the mesh properties in roblox, put it in as the texture
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