How to get images from the Asset Manager in scripts?

So like, I have a bunch of images in the AssetManager at my game, and was wondering how to get a list of all the images. Is there a AssetManager API?

For me, I would just use it instantly the moment I upload an image in studio. Never heard of AssetManager. Might exist though.

I’m not sure it has an exposed API, but AssetService or InsertService might have what you’re looking for. Take a look here, or search for more things.

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I have like 40 different images. Turns out SAO has a huge amount of images.

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Know how to get a list of all the assets in the Asset Manager through these services?

After further API checking, I’m not sure that this API is exposed to scripts/studio. I think Roblox calls an API to pull game assets.

those look pretty cool. Did you make them?
Also, lets say, I am making an exit button,
I insert an ImageButton, then on the image property I highlight the link and it shows me all the images in the asset manager. you can chose to scroll or filter if you know the name of the image. Was that understandable?

I was talking about Script APIs I know how to do it manually, but when you have like a gazillion and still expanding, it’ll be tedius to manually add all those.

Ok. Cool but I gotta ask. Did you make those urself?

Yes. I used references tho.

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Did u eventually find out how to do it?

No, I manually added them like a plebian. I will eventually probably make a macro for it though.