I need to get the players, clocktime and other details from another game in the same universe. With rprxy being deleted I don’t even know how to check the players. I’ve seen other games do this I just don’t know how.
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datastores are shared in universes, cant you store it in one place and load it in the next?
how would you store player count and the time in a datastore? And if it were possible you would need to join the other game first to set the datastore.
You cant do what im trying to do with datastores.
Then please explain it better becuase i haven’t understood