How to get information used in this game’s [UPD] Blood Engine - Alpha Test - Roblox debug mode?
Looking for:
Memory usage (graphics, physics, lua)
Outgoing/Incoming data
Threads
Physics FPS
Looking for:
Memory usage (graphics, physics, lua)
Outgoing/Incoming data
Threads
Physics FPS
Nevermind, found it all.
local stats = game:GetService('Stats')
stats:GetMemoryUsageMbForTag()
stats:GetTotalMemoryUsageMb()
stats.DataReceiveKbps
stats.DataSendKbps
--etc
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.