I work in a small team which has inherited a old game from a new fromer roblox dev as a form of continuing it’s legacy.
The code is expectedly old and unoptimized, in fact so unoptimized that we have to do a soft-restart of the server very often. There’s more than 500 scripts we may have look though so I’m for help here.
How can i use roblox’s current tools in order to pin-point the problematic scripts and patch memory leaks?
Thanks