I am trying to get the MeshId and TextureId from a user supplied MeshPart Id.
The issue is that I can’t find a way to get the MeshId and TextureId from a MeshPart Id without using InsertService. Using InsertService works fine in studio but in-game, it says “Asset is not trusted for this place” since the asset isn’t owned by me or Roblox. Honestly don’t know why since it’s just a mesh.
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