I want to get some kind of value that allows me to differentiate between different directions of the default mobile joysticks (User choice)
I cannot find an article about how to do this, and I couldn’t get help from individuals because they didn’t know either.
Any help?
3 Likes
BandaidKidd
(choppppppppppppppppp)
#2
Try making a custom Mobile Joystick, that could work. Or use ContextActionService, or even userinputservice
It turns out, I can just use Humanoid.MoveDirection. Thanks for the suggestion though.
5 Likes
ZINTICK
(ZILLY)
#4
i dont think you have a choice between ContextActionService and userinputservice
MarkiPr0
(Marki)
#5
You can actually check for the direction with one simple line
local GetMoveVector = require(player:WaitForChild("PlayerScripts").PlayerModule:WaitForChild("ControlModule")):GetMoveVector()
print(GetMoveVector)
34 Likes