I need the orientation of C1, as it is relative to its original orientation, but I have no idea how to get the angles, they display in the explorer but I don’t know how to get the degrees as they are shown.
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You can try using
print( Motor6D.C1.Rotation:ToOrientation() )
Turns out i had to recalculate the angle via the XVector of C0 and C1
math.deg(math.acos(math.clamp(rotate.C0.XVector:Dot(rotate.C1.XVector)/(rotate.C0.XVector.Magnitude * rotate.C1.XVector.Magnitude),-1,1)))
This Did the trick
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