How can I get the walking direction of an npc(I am using humanoid:MoveTo() ) I need the walking direction relative to another npcs character or a players character.
I tried cframe:VectorToObjectSpace(v3) and it returned a vector 3 value( -0.553859532, 3, -11.1467381) however I am not sure how to use this to get to my goal.
I also know how to check if they are moving but that doesnt tell me the direction that I need.