How to get nice lighting inside buildings?

Yes. Thats what i did! People above suggested that…

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I suggest playing around with Ambient in .Lighting.

(Not OutdoorAmbient; just Ambient)

Ambient is a useful tool when you need to fill a closed space with light. It’s not the most ideal option but it really helps.

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Yeah, but the method mentioned above by multiple people works really well (using a surface light). Additionally, I have a dark themed section inside a mountain for the hotel, and changing that would ruin the effects in there (due to it being filled with light). Using surface lights allows you to control where the light is, instead of it being in the whole world. But thank you!

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