How to get PlayerSciprs using serverscript

I am making one thing and I need to make serverscript get to PlayerScripts thing. I am using remote events. I heard that you can’t do that, but I want make sure.

You can’t do that. However, you can use Client run context and put it in the player instance.

How to do that? I dont use remote events too much, I only know basics of them

I didn’t say you needed to use them, you need to clone the client RunContext script yourself.

Wdym by clone runcontext? What even is it?

It’s Script.RunContext. You need a script with the client run context.

What exactly is RunContext?

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It’s of a script:

Ok, thank you

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