Hello, I am trying to make footprints. However - I cannot get the correct positioning of the foot (Some footprints are too high, some too low)
I tried positioning it using
You can utilize the LeftFootAttachment and RightFootAttachment attachments that can be found in each R6 leg (by default). Would recommend using their WorldCFrame property to establish your footstep.
Conversely, if you absolutely have to use the limbs to position the footstep, you can place the footstep relative to the leg instead:
What you are currently doing is close to this second solution, but it does not utilize the size or rotation of the leg - hence why it is off.