How to get rid of the annoying clicking sound in looped audios

So I’ve had to already waste 115 robux trying to test if it had clicks or not, I tried everything from making it an ogg, cutting the end and start parts of the audio in premiere pro - no luck.

It always does an annoying click or pop every time the audio resumes or plays.

And even more had I had to try.

2 Likes

I dont think it’ll happen if you play it normally with a script? Though I may be wrong, try seeing if it happens if you join in game then play it with a script :man_shrugging:
It might be with the way studio handles audio when not playing.

Or it could be the volume of the audio as well, try toning it down in the editor and see if that fixes it.

I wouldn’t be surpised if it cracked when i moved the time around in studio, but letting it play out with playing and looped as true in studio or in game yields the same thing

First, get audacity and import the audio.
Then you would find where there are clicks and just fade in those parts, and there shouldn’t be any more clicks. Clicks happen because sound doesn’t fade in from a volume of 0.

This is what I mean:
No click sound


Click sound:
image

As you can see it rises in volume too fast, that’s what produces the click sound.


  1. Select the part
    image
  2. Click effect
    image
  3. Fade in
    image
  4. Do the same thing with fade out but at the end(no need to do this if there is no click at the end)

What it will look like
image

2 Likes

That makes it sound even more looped, I want seamless transitions, not clicks, not fades.

Try using a script to play the audio like a millisecond into it, also I would suggest moving the audio into your content folder and upload the audio when you’re satisfied with it already

1 Like

start:
image
end:

image

I don;t understand how to add fade to my audio in audicity

How do you add fade in audacity, I added " fade in " and “fade out” at the begining of the track bnut ist still have crackle image