How to get RigType from HumanoidDescription?

Hello, I am making a game where you look up a user by their ID and their avatar loads in the workspace. This works, but I want to add more attention. I want to check if the player is R15 or R6. Is there any way to do this? I know there is Humanoid.RigType but that’s not related to the HumanoidDescription.

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I already said that it isn’t related to the description. Also, it breaks the dummy whenever I switch it to R15.

The RigType of the Humanoid is the RigType of the Character, HumanoidDescription is intended to Apply a Description of the Character for the Humanoid.

HumanoidDescription can apply scales which is for R15 Anyway (it may not be true), The Rest is mostly shared Properties between R6 and R15.

HumanoidDescription
Character Customization

Ok, but every rig I import through the game is labeled as “R6”… maybe its the animate script? But when I disable the animate script, it just stays still…
I want to fix this issue because R15 avatars become like this:
image_2023-02-26_165610221