Hi im looking ti make a plugin.
it doesnt seem to work.
im trying to get the descendants of the selected model and disable all welds.
Code:
function Welds_Off()
game.ChangeHistoryService:SetWaypoint("WELDED PARTS!")
for a,b in ipairs(game.Selection:Get()) do
if b:IsA("WeldConstraint") then
b.Enabled = false
end
end
end