Is it best to run tweens on the client or use server-sided tweens with RunService?
well it really depends on what you trying to do, for example:
if you want the door to only open on the players screen that pressed the button, you would make it local, because to the singular player, its opening and the tween is playing but to other players, its not opening and no tween is played, with local tweens, the tweens are almost perfect, they are smooth with no delay.
but if you want the door to open for every player on the server, not just a singular player, you would make it server, so that every player can see the door open, but the tweens that are done on server are quite messy and a bit laggy, with a little delay from what i have experienced.
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