How to get studs/s

It’s as simple as it gets, i want to know how to calculate studs per second when the player is moving.

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I think you can just do:

player.Character.HumanoidRootPart.Velocity.Magnitude

To get the SPS

Or to get speed continously:

while true do
    wait()
    local speed = player.Character.HumanoidRootPart.Velocity.Magnitude
    print("SPEED: "..speed)
end
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