How to get the angle between 2 Vector3s representing direction?

Hello! As the title suggests, how would I get the angle between 2 Vector3s that represent direction? I tried looking up an answer, but I don’t really understand any of the math behind the things I found, nor did I understand how its code work.

Don’t worry about understanding the mathematics involved. Roblox has vastly improved upon the vector datatype, which now includes an “Angle” method for this very purpose. Do note that it reports in radians. Use math.deg to convert the angle into degrees