Hey, this is a little similar to my last post but I was just wondering if its even possible to get the current price of a limited in studio and if so, how?
A bit redundant and niche, and also somewhat nonsensical, but you could…
Do it the only way possible:
- Make a web proxy server for fetching limited data
- Send a Get request to said proxy with your requested limited
- Web Proxy fetches info for said limited (if it exists) and echoes back the current lowest Price.
- You do with that info as you will.
Now, do I recommend this? Haha, no. I don’t.
Kind of a waste of time and no real use case besides making a fancy catalog, but that’d quickly eat up your HTTP budget and you’d overload the Proxy if it gets flooded with requests.
yeah I tried to look into proxies but they look incredibly hard to use and I have no idea where to even begin.
Also there’s only going to be like 20ish limiteds at a time per server (max) would that overload the proxy.
It depends on how many servers there are.
Roblox dynamically allocates a bit more HTTP headroom for a more “populated” game, but your proxy would not. Therefore you could very possibly overshoot aforementioned proxy’s rate limit.
damn it. thanks your help anyway.
No worries, glad to assist. Even if I am sleep deprived past salvation.
you should get some rest bro <3