Hello
How can I get the current velocity of a Part?
the “Velocity” attribute is deprecated and in addition to this very often reports 0 on the server, when the network ownership of the Part is on the client…
Thanks
Hello
How can I get the current velocity of a Part?
the “Velocity” attribute is deprecated and in addition to this very often reports 0 on the server, when the network ownership of the Part is on the client…
Thanks
.AssemblyLinearVelocity
gives the current velocity of the part. More specifically, the ‘assembly’ of welded parts’ velocity.
Still returns 0 on the server (for fast moving parts), but at least is not deprecated.
Any idea how to get this correctly on the server?
You could try using a remote function and pass over the data from the client.
This is your only solution, unfortunately velocity doesn’t replicate and neither does attributes.
I did something like this for a grenade system a while back, where the server needed to know the velocity of the moving grenade to trigger an event.