So I want to get the part name of the part that the player touched.
I tried it but instead it print character parts name instead of the part name
Here is the script:
local function Touched(Part)
-- Character Parts like Right Foot instead of a part name
Part is a variable for the part you want to touch. In the function,
Part is replaced by a parameter. Try changing the name of the parameter
local function Touched(otherPart)
local function Touched(part) -- lowercase p
or any name you want except “Part” (capital P)
it still prints the character parts instead of the part name that player touched.
You have 2 variables named Part, they’re interferring with each other. Try changing the Touched functions parameter to Hit instead.
local function Touched(Hit)
print(Part.Name) --prints the part touched
print(Hit.Name) --prints the character part touched
I have multiple parts I’m using for i,v.
That doesn’t really affect anything, unless
v is the part you’re using .Touched on, then you just print
so the function will be inside for i,v?
If you’re using the for loop to make multiple parts be able to be touched, then yes.
Parts would be the parent of all your parts
for i,v in Parts:GetChildren()