How to get the player's camera sensitivity?

I’m currently making a turret system which uses UserInputService:GetMouseDelta(). Using this and dividing the delta by around 20 to 25 gives a pretty good approximation to the sensitivity of default camera scripts (when not using one of the turrets) but I realized that this only works for me, or anyone else with similar mouse settings. How do get this number here (picture below) from the settings so I can respect and use the player’s configured mouse sensitivity so it stays similar to their usual Roblox experience?

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Mouse or camera? But you can use the above for mouse

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