Is there anyway to get the size of a model? I have some 3d armor i need to scale onto my player but i want it to be as accurate as possible.
4 Likes
I think using Model:GetBoundingBox()
would be a good idea
11 Likes
Model:GetExtentsSize()
would be more appropriate.
Sorry I’m responding after 2 years already, just felt like helping.
11 Likes
I’m pretty sure that’s ok, other people could pass by having the same issue and that response could help them
9 Likes
I needed this so it’s not an issue
why am i getting so much likes for that comment lol
you could goto Model’s properties
and change this scale
1 Like
Im pretty sure it asks to get the size of the model, not to change the scale
plus scale doesnt give any real information over the extents size of the model
im pretty sure scale is mainly used so roblox can scale animations based on the original rig it was made on
:GetExtentsSize() is appropriate for the original problem